Frame Ready Aim Lab
Convert your FPS sensitivity without losing your aim
Match your mouse movement across Valorant, CS2, Fortnite, Apex, Warzone, Overwatch, and more. Keep the same cm/360, eDPI, and muscle memory when you switch games — no guessing, no account.
Aim tools
Popular conversions
Why the same sensitivity feels different between games
- DPI is your mouse's hardware sensitivity; in-game sensitivity is a multiplier on top.
- eDPI = DPI × in-game sensitivity — only comparable within the same game's scale.
- cm/360 is the real, cross-game measure: the mouse distance for a full turn.
- Each game turns a different amount per mouse count, so the same number feels different.
- FOV, ADS, and scoped sensitivity change the feel further, especially while aiming.
Related Frame Ready tools
Aim Lab FAQ
How do I convert my FPS sensitivity between games?
Enter your current game, your sensitivity, and your DPI, then pick the game you are moving to. FrameReady keeps your cm/360 the same — the physical distance your mouse travels for a full turn — so your aim carries over. eDPI alone is not enough because games scale sensitivity differently.
What is cm/360?
cm/360 is how many centimeters you have to move your mouse to spin a full 360° in game. It is the most reliable way to compare aim across different FPS titles, because it measures real physical movement rather than an in-game number.
Is eDPI the same in every game?
No. eDPI (DPI × in-game sensitivity) only compares cleanly within the same game or games that share a sensitivity scale. Valorant, CS2, and Overwatch use different scales, so matching eDPI across them does not match your actual aim. Use the converter or cm/360 instead.
Should I change DPI or in-game sensitivity?
Either works to reach a target cm/360. Many players pick a DPI (commonly 800 or 1600) and adjust in-game sensitivity. The DPI Calculator gives the exact new sensitivity to keep the same feel if you change DPI.