Valorant to CS2 sens converter
Valorant to CS2 sensitivity converter
CS2 uses the Source-engine 0.022 yaw, while Valorant uses 0.07, so the same number turns roughly 3.18× faster in CS2. This converter keeps your cm/360 identical so your crosshair placement carries straight over.
Aim Setup: READY — This is a sensible low sensitivity for CS2. Your physical aim should carry over.
- Current eDPI
- 320
- New eDPI
- 1018.4
- cm/360
- 40.8 cm
- inch/360
- 16.07 in
- Sensitivity tier
- low
This sits in the range most tactical-shooter players use for precise aim.
FrameReady never asks for your account. This only matches sensitivity for consistency — it is not a cheat, macro, or aim assist.
How Valorant and CS2 sensitivity differ
- Valorant turns at a yaw of 0.07 per point; CS2 at 0.022.
- We match cm/360, not the raw number, so your real aim carries across.
- eDPI is not reliable between these games because their scales differ.
- Both scales are well defined, so the conversion is dependable.
- Re-check FOV and aim-down-sights separately; those do not carry over automatically.
Other conversions
Valorant to CS2 FAQ
How do I convert Valorant sensitivity to CS2?
Enter your Valorant sensitivity and DPI in the tool above. It keeps your cm/360 — the physical distance for a full 360° turn — the same, and shows the matching CS2 sensitivity plus eDPI. Both games have well-defined scales, so the match is reliable.
Will my aim feel the same in CS2?
Your horizontal turn speed will match because cm/360 is preserved. Differences can remain in FOV, aim-down-sights, and per-weapon scaling, so fine-tune those in CS2 if needed.
What DPI should I use for CS2?
Keep the DPI you already use — 800 and 1600 are common — and let the in-game sensitivity do the matching. If you want to change DPI too, enter a new DPI in the tool and it recalculates the CS2 sensitivity.