FrameReady is built for many platforms, not one. PC readiness is live today. PlayStation and Xbox carry GTA 6 status pages. Handheld PC and mobile are planned, and FrameReady will not pretend a game runs somewhere it has not been confirmed.
Live now
Live now
PC
PC is the first live FrameReady platform. You can check a build against a target today, see the first weak point, and plan an upgrade only when it helps.
Run the Can I Run readiness check with your CPU, GPU, RAM, storage, resolution, and FPS target.
See a clear yes, maybe, or no result with the first weak point called out.
PlayStation is covered as a platform family. GTA 6 is listed for PlayStation 5, so FrameReady tracks what is confirmed and separates it from the performance details that are not.
Read the GTA 6 on PS5 status page for what is confirmed.
Compare PlayStation and Xbox for GTA 6 on the console comparison page.
Xbox is covered as a platform family. GTA 6 is listed for Xbox Series X and Series S, so FrameReady tracks what is confirmed and labels the rest as unknown.
Read the GTA 6 on Xbox Series X|S status page for what is confirmed.
Compare PlayStation and Xbox for GTA 6 on the console comparison page.
Handheld PC support is planned, not live. FrameReady will treat Steam Deck, ROG Ally, Legion Go, and similar devices as their own hardware group when there is real data to show.
Device profiles for Steam Deck, ROG Ally, Legion Go, and similar handhelds.
Resolution, power profile, and settings fields per device.
Mobile support is planned, not live. FrameReady will cover phones, tablets, mobile chipsets, and cloud gaming when there is measured data worth showing.
Device profiles for Android phones, iPhone, and iPad.
Chipset and GPU, RAM band, thermal behavior, and OS version fields.
A platform is marked live only when FrameReady has a real check or status page for it. Planned platforms show what will be needed before they go live, so the roadmap stays honest.