Overwatch to Valorant sens converter
Overwatch 2 to Valorant sensitivity converter
Overwatch 2 uses a 0.0066 yaw, so its sensitivity numbers are much larger than Valorant's. We convert through cm/360 to give the Valorant value with the same physical turn distance.
Aim Setup: READY — This is a sensible medium sensitivity for Valorant. Your physical aim should carry over.
- Current eDPI
- 4000
- New eDPI
- 377.12
- cm/360
- 34.6 cm
- inch/360
- 13.64 in
- Sensitivity tier
- medium
This sits in the range most tactical-shooter players use for precise aim.
FrameReady never asks for your account. This only matches sensitivity for consistency — it is not a cheat, macro, or aim assist.
How Overwatch 2 and Valorant sensitivity differ
- Overwatch 2 turns at a yaw of 0.0066 per point; Valorant at 0.07.
- We match cm/360, not the raw number, so your real aim carries across.
- eDPI is not reliable between these games because their scales differ.
- Both scales are well defined, so the conversion is dependable.
- Re-check FOV and aim-down-sights separately; those do not carry over automatically.
Other conversions
Overwatch 2 to Valorant FAQ
How do I convert Overwatch 2 sensitivity to Valorant?
Enter your Overwatch 2 sensitivity and DPI in the tool above. It keeps your cm/360 — the physical distance for a full 360° turn — the same, and shows the matching Valorant sensitivity plus eDPI. Both games have well-defined scales, so the match is reliable.
Will my aim feel the same in Valorant?
Your horizontal turn speed will match because cm/360 is preserved. Differences can remain in FOV, aim-down-sights, and per-weapon scaling, so fine-tune those in Valorant if needed.
What DPI should I use for Valorant?
Keep the DPI you already use — 800 and 1600 are common — and let the in-game sensitivity do the matching. If you want to change DPI too, enter a new DPI in the tool and it recalculates the Valorant sensitivity.