CS2 to Apex sens converter
CS2 to Apex Legends sensitivity converter
CS2 and Apex share the Source 0.022 yaw, so hipfire is effectively 1:1 at the same DPI. This confirms your Apex value and shows the cm/360 you are carrying across.
Aim Setup: READY — This is a sensible low sensitivity for Apex Legends. Your physical aim should carry over.
- Current eDPI
- 960
- New eDPI
- 960
- cm/360
- 43.3 cm
- inch/360
- 17.05 in
- Sensitivity tier
- low
This is a workable range for tracking targets in fast, movement-heavy shooters.
FrameReady never asks for your account. This only matches sensitivity for consistency — it is not a cheat, macro, or aim assist.
How CS2 and Apex Legends sensitivity differ
- CS2 turns at a yaw of 0.022 per point; Apex Legends at 0.022.
- We match cm/360, not the raw number, so your real aim carries across.
- eDPI is not reliable between these games because their scales differ.
- Both scales are well defined, so the conversion is dependable.
- Re-check FOV and aim-down-sights separately; those do not carry over automatically.
Other conversions
CS2 to Apex Legends FAQ
How do I convert CS2 sensitivity to Apex Legends?
Enter your CS2 sensitivity and DPI in the tool above. It keeps your cm/360 — the physical distance for a full 360° turn — the same, and shows the matching Apex Legends sensitivity plus eDPI. Both games have well-defined scales, so the match is reliable.
Will my aim feel the same in Apex Legends?
Your horizontal turn speed will match because cm/360 is preserved. Differences can remain in FOV, aim-down-sights, and per-weapon scaling, so fine-tune those in Apex Legends if needed.
What DPI should I use for Apex Legends?
Keep the DPI you already use — 800 and 1600 are common — and let the in-game sensitivity do the matching. If you want to change DPI too, enter a new DPI in the tool and it recalculates the Apex Legends sensitivity.