This settings advice is not official Funcom guidance. It is a practical approach based on the published requirement tiers and how open-world survival games like this one typically spend GPU, CPU, and memory budget.
If your PC sits near minimum spec, lower view distance and shadow quality before cutting resolution, since those settings usually cost more in this kind of open world. Watch RAM usage closely, since 16 GB is the published floor, not a comfortable number.
Stop guessing from spec lists. Run the 60-second check and see exactly where your setup lands, then fix one thing.
Keep your current settings and revisit only after a major content or performance patch.
If your result is borderline
Lower view distance and shadow quality before assuming you need new hardware.
If your result needs an upgrade
Check RAM first, since 16 GB is required at both official tiers regardless of GPU.
Evidence status
inferred: use this page as a current planning guide. If official PC specs or real benchmark data changes the answer, FrameReady should update the recommendation.
Start with view distance
Open-world view distance settings usually cost more performance than they look like they should.
Lower view distance before lowering core resolution.
This matters most in open desert areas with long sightlines.
Revisit this first if your GPU sits near the minimum tier.
Shadow and lighting quality
Shadow quality is a common place to recover frame rate without a major visual hit.
Lower shadow quality before lowering texture quality.
Dynamic lighting effects can be a bigger cost in crafting and base-building areas.
Watch for stutter around base-building zones specifically.
Watch RAM usage closely
The published 16 GB floor applies at both tiers, which is unusual and worth taking seriously.
Close background browsers and chat apps if you are at exactly 16 GB.
Watch for stutter that looks GPU-related but is actually a memory symptom.
This is especially relevant on handheld PCs with shared system memory.
Texture and VRAM considerations
The minimum-tier GPUs listed have 6 GB of VRAM, which sets a practical ceiling for texture settings.
Lower texture quality on 6 GB cards before assuming the GPU itself is too weak.
8 GB or more of VRAM gives more room to keep texture quality higher.
Watch for texture pop-in as a sign of VRAM pressure.
Keep drivers current and check patch notes
A survival game with ongoing updates can shift performance meaningfully between patches.
Update GPU drivers after major content updates.
Recent patches have included specific performance optimizations for mission-heavy areas.
Recheck your settings after major patches rather than assuming they still apply.
Related next steps
System requirements
Check the official spec tiers before tuning settings.