Settings advice here is not official Activision guidance. It is a practical approach based on the published requirement tiers and how this class of shooter usually spends GPU and CPU budget.
If your PC is close to minimum spec, lower render resolution or use an upscaler before cutting core settings like texture quality. Cap your frame rate to a steady target instead of leaving it uncapped, and close background apps if RAM is tight.
Stop guessing from spec lists. Run the 60-second check and see exactly where your setup lands, then fix one thing.
Keep your current settings and revisit them only if a future update changes performance.
If your result is borderline
Try a lower render resolution or upscaler setting before assuming you need new hardware.
If your result needs an upgrade
Use settings changes first, especially if TPM 2.0 and Secure Boot are already confirmed enabled.
Evidence status
inferred: use this page as a current planning guide. If official PC specs or real benchmark data changes the answer, FrameReady should update the recommendation.
Start with resolution scaling
Render resolution and upscaling usually give the biggest performance gain for the smallest visual cost.
Try a render resolution below 100 percent before lowering core settings.
Use an upscaler if the game offers one rather than dropping native resolution outright.
Revisit this first if your PC sits between minimum and recommended tier.
Cap your frame rate
An uncapped frame rate that swings wildly feels worse than a steady lower number.
Cap to a target your GPU can hold consistently, such as 60 FPS.
A stable 60 beats an unstable 90 for most multiplayer shooters.
Revisit the cap after checking one percent lows, not just the average.
Watch texture settings and VRAM
Texture quality usually costs VRAM more than it costs raw GPU horsepower.
Lower texture quality first if your GPU has 8 GB of VRAM or less.
Watch for stutter, which often signals VRAM pressure rather than a raw power shortfall.
Keep texture quality higher if your card has more VRAM headroom.
Close background apps if RAM is tight
The official 8 GB minimum leaves very little room once background software is running.
Close browsers, chat overlays, and capture software before playing on 8 GB systems.
12 GB or more gives real breathing room for background apps.
Stutter on an otherwise capable GPU can be a RAM symptom, not a graphics symptom.
Keep drivers and BIOS settings current
Two non-graphics settings changes often matter more than any in-game slider.
Update GPU drivers before a big multiplayer session or trial weekend.
Confirm TPM 2.0 and Secure Boot are enabled, since a failed launch is not always a performance problem.
Recheck driver updates after major game patches.
Related next steps
System requirements
Check the official spec tiers before tuning settings.